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©2008-2009 ~Zalmaki
:iconzalmaki:

Artist's Comments

Some of you may have noticed a certain fad that swept through devArt last summer. I knew I had to try it when it came out, but I've only just finished. Pixel art looked like fun -- much less becoming an arcade-game character! Oddly enough, I still consider pixelling fun, even after so many hours (I lost count) of painstakingly placing each little square of color. It's hypnotic, almost -- certainly addictive. I may end up doing some smaller sprites now that my first belated contribution is finally online.

The character displayed above isn't the Alexandra-Sasha-Maia Zalmaki that I so often use as my avatar... I couldn't figure out how to put three forms into one static sprite without displaying them side-by-side. Instead we have plain old human me, strolling along with an enormous Wacom stylus over her shoulders and phantom-dreams of dragons, wings, and galaxies swirling around her. I rather like it.

The stats are also somewhat considered. I have zero Attack because a) I'm a pacifist, and b) I doubt I could hit anything hard enough to hurt anyway. Besides, what kind of weapon is an outsized grip-pen? When this character is forced to fight -- which is probably rare enough, considering the odd kind of arcade game they'd make based on my life -- her attacks do only knockback, keeping the opponent off her long enough for her special attacks to wear him down. Those don't do actual damage either: rather, they wear down an opponent's will until he can no longer fight. I'd rather persuade my opponent not to come to blows. Instead of damage, I rely on Speed and Special; my Will is average because, well, my willpower is average.

Oh, and the first person who can tell me (accurately) why the flower in the title is a pansy gets a bit of giftart!

If nothing else, this was a delightful little exercise... and I've learned new respect for the pixel artists out there. Click on, guys -- you're something else.

Tools: Wacom tablet, Elements 2, somewhere around fifteen hours but I've lost count
(c) 2007 ~Zalmaki
Pixel ID fad started with =scrotumnose

Comments


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:iconnycterisa:
I don't know, but my guess is that it has something to do with "Pansy" coming from "pense" meaning "to think" and you have always been a (whimsical) thinker/scientist to me. :)

--
> "No task is so humble that it does not offer an outlet for individuality." -William Feather | The Christian life is a long obedience in the same direction. - Peterson <
:iconquarkpup:
I think that's the first time I've seen translucency used to that effect in pixel art. It's something else.

You did find squirrel(s)! :D

Trying to figure out the background layer; it looks vaguely like the amulet but I suppose that doesn't belong here.

As for the pansy, the internet helped me cheat and discover it's also called viola tricolor. Viola because, well; Tricolor accounts for your other SAM avatar/s. I'm only guessing that because Nyc already took ';pense'. :P
:iconemptybook:
You mean you sat and placed all the pixels? I thought people just stuck images into generators :O
and a Pansy because, you like Pansies? =P

--
The blank page holds potential for all things. - motto.
I reject your reality and substitute my own - Adam Savage, but originally Paul Bradford from The Dungeonmaster.

I accept all critique with an open ear and a grateful mind.
:iconzalmaki:
There are indeed some pixel-art generators out there, but that's not how most of the art for these IDs was done. I know I did every pixel... @_@

And nope, that's not why. ;)

--
:earth: We're all in this together.
:iconzalmaki:
On the button! What would you like me to draw?

--
:earth: We're all in this together.
:iconzalmaki:
Thanks! The first time, really? Huh, cool.

The background layer is indeed the amulet. It seemed appropriate, eh.

As for the pansy -- sorry, Nyc got it. ;)

--
:earth: We're all in this together.
:iconemptybook:
I truly admire your patience.
and
darn! :P

--
The blank page holds potential for all things. - motto.
I reject your reality and substitute my own - Adam Savage, but originally Paul Bradford from The Dungeonmaster.

I accept all critique with an open ear and a grateful mind.
:iconnycterisa:
That green outfit looks quite nifty (and comfortable, and with lots of pockets to keep things in), by the way! :D

--
> "No task is so humble that it does not offer an outlet for individuality." -William Feather | The Christian life is a long obedience in the same direction. - Peterson <
:iconnycterisa:
Well I always like sketches of Spin, but I also like sketches of Nyc too (I say getting really narcissistic, heh) so whichever you think is easier to draw ;)

--
> "No task is so humble that it does not offer an outlet for individuality." -William Feather | The Christian life is a long obedience in the same direction. - Peterson <

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February 11, 2008
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